Just another farming game - Game dev

Colab / Personal Project

Goal: Learn more about building assets for a game / Add more experiance to handpainted texturering.

Togeather with Mortmort we started to play around with a prototype for a small faming game.
Mort wanted to learn more about working with Unreal and I wanted to learn more about optimization of assets.

I did a lot of research on each crop I created as well as helping with feedback and ideas on the worldbuilding that Mort was working on.

Made with Blender & Unreal Engine.

Working like this was a lot of fun and I learned alot about develop assets for games.

Ultimately we didn’t finish this, but this was never in the cards for us. It was a learning process and learning experiance.

Previous
Previous

Game assets - Witchy House

Next
Next

Art & concepts - A cup of Galaxy